Pillar Line Map.mat 1.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Pillar Line Map
  11. m_Shader: {fileID: 4800000, guid: e34d8c0c21ac4bee811a82840040a8f2, type: 3}
  12. m_Parent: {fileID: 0}
  13. m_ModifiedSerializedProperties: 0
  14. m_ValidKeywords: []
  15. m_InvalidKeywords: []
  16. m_LightmapFlags: 4
  17. m_EnableInstancingVariants: 0
  18. m_DoubleSidedGI: 0
  19. m_CustomRenderQueue: -1
  20. stringTagMap: {}
  21. disabledShaderPasses: []
  22. m_LockedProperties:
  23. m_SavedProperties:
  24. serializedVersion: 3
  25. m_TexEnvs:
  26. - _LineMap:
  27. m_Texture: {fileID: 2800000, guid: 60edb2acc5fb14d438657bc3a5bb02c1, type: 3}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - _MainTex:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. m_Ints: []
  35. m_Floats:
  36. - _AlphaClip: 0
  37. - _Cull: 2
  38. - _Filled_Object: 0
  39. - _Generate_Uv: 0
  40. m_Colors:
  41. - _Add: {r: 0, g: 0, b: 0, a: 0}
  42. - _Scale: {r: 1, g: 1, b: 1, a: 1}
  43. m_BuildTextureStacks: []
  44. --- !u!114 &363034625437609637
  45. MonoBehaviour:
  46. m_ObjectHideFlags: 11
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 0}
  51. m_Enabled: 1
  52. m_EditorHideFlags: 0
  53. m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
  54. m_Name:
  55. m_EditorClassIdentifier:
  56. version: 7